﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace mightyParticles
{
    class CParticle
    {
        public Vector2 originalPosition;
        public Vector2 position;
        public Vector2 acceleration;
        public Vector2 direction;
        public float birthTime;
        public float maxAge;
        public float scaling;
        public Color color;
    }
}